A Default Approach to Quarterly Planning
Teams often find themselves in a position where they need to figure out how much work they can commit to, most commonly in quarterly planning. If you've never done this before then wading through a world of possibilities to get to a commitment can feel impossible. Fortunately, I've found that a default approach can help you establish a plan reasonably quickly and with minimal overhead.
Before going further, I've created this this spreadsheet. as an example of this process for a theoretical food delivery company. We'll be revisiting the spreadsheet a couple of times, so take a quick skim of the first row of each sheet.
Skimming successful? Great. Let's move into the details.
Step 1: Figure out your goals
Before you go figuring out what to build this quarter, you need to figure out what you're trying to achieve. In Silicon Valley, this frequently looks like defining OKRs, but any goal setting framework will do. What's important is that you have some common yardstick to measure each project's impact and prevent the loudest opinion from dictating what the team will work on.
After you've defined your OKRs, write them down so they can be referenced later in planning. This should give you something like the first sheet of our example.
Step 2: Make a list of projects and their impact
Once you have your goals, the next step is to write down possible projects and their impact. In the interest of keeping this list manageable, a "project" is something that will take more than 1 staff-week of work. Many of these will be user-facing features, but you also want to collect engineering-focused projects here.
Each of these projects should include a short description of the requirements and a description of its impact. As much as possible, engineering and product-focused projects should describe impact should be in the language of the goals defined in step 1. This will help make sure that all projects are prioritized on equal terms.
Step 3: Put estimates on all projects
Once you have a list of projects and their impact, the next step is to put estimates on them. There are a variety of ways you can do this but, I've found that having the people close to the work give t-shirt sized estimates is a good approach here. T-shirt sizes are nice for this because they give high and low estimates, which appropriately convey uncertainty, and they can be assigned quickly.
At this stage, you'll also want to allow for a little bit of push-and-pull on requirements. If there are ways to deliver a subset of the project at a fraction of the cost, you'll want to surface that now so that you can incorporate that information in later stages of planning. However, you don't want to negotiate over specific requirements at this stage, as that can quickly become a time-sink.
Once you've done this, you should have a spreadsheet that looks something like the second sheet in our example.
Step 4: Figure out your capacity
Now you've got projects, impact, and estimates. The last input we need for a plan is an understanding how much the team can accomplish. Having historical velocity to calibrate against is best, but in the absence of that you can get by with taking the number of staff-weeks available on your team and applying a consistent haircut for things like PTO, on-call, and high-priority small tasks.
If you want to more accurately assess team capacity, Steve McConnell's Software Estimation: Demystifying the Black Art has a number of good techniques.
Step 5: Establish your overall plan
Now we have all the inputs into our plan, the last step is to actually make it. The simplest way to do this is to start filling up your team's queue with the "best" projects (probably defined as highest impact-effort ratio) until the sum of their high estimates is equal to team capacity. These are your "green" projects: the ones you'll plan around for the quarter.
Then, keep stack-ranking the remaining projects until the sum of their low-estimates equals the team's capacity. These are your "yellow" projects; the ones you'll work on if things go well, but will get cut depending on how the quarter goes.
Finally, you'll have a bunch of projects that don't make the cut. These are "red" projects, and they just won't happen this quarter unless something changes.
After this step, you should have something that looks like the third sheet in our example.
Step 6: Sanity check with a Gannt Chart
Once we have a plan, I like to check the results by making a quick gannt chart. The purpose of this is sanity check your assumptions and look for anything you'll need to plan around, not to make a strict schedule you'll follow for the quarter. It will probably accurately reflect your team's work over the next ~4-6 weeks, but will become more speculative after that.
After adjusting your gannt chart for things like deadlines and staffing requirements, you'll end up with something like the final sheet in our example spreadsheet. Congratulations, you've got a quarterly plan!
Step 7: Share a narrative of your plan
Now that you've got a plan, chances are other people in your company will care about it. You could share the spreadsheet you used to make the plan, but that's not easily digestible. Instead, you'll probably want to turn your plan into a narrative document. There are lots of ways to do this, but I like to follow Guarav Oberoi's Medium post on building product roadmaps as a default approach. His process for getting to a roadmap is slightly different, but the end product can be identical.
Sharing this out in a narrative format can also help other teams understand what you're accomplishing and allow them to easily give feedback if you're missing any assumptions.
What are the strengths and weaknesses of this approach?
Overall I've found this approach to be effective for understanding what a team of ~4-8 people can build over a ~3 month time horizon, which makes it perfect for quarterly planning for a feature team where you don't need crystal-clear accuracy over for the quarter.
At the same time, this approach isn't a panacea. In particular, it has a few limitations:
- It hand-waves over external dependencies. This means that if you're in an environment where you have a lot of dependencies, you may want a broader process similar to this "W-shaped" approach. If nothing else, it makes sense to follow Guarav's advice of making sure to call out dependencies as a risk in your narrative.
- It doesn't give super accurate estimates or clear project plans, especially if you estimate with t-shirt sizes. I've found this to be mostly fine since our main goal with this process is to establish "what work can we plausibly do", not a perfect schedule. Once we've established the work we can take on, then we can start to manage individual projects and create a more accurate schedule.
- It starts to break down past ~3 months. The lack of dependency tracking and rough estimation approaches means this is fine for ~1 quarter, but not much further than that. If you need planning past the quarter-level, consider other approaches.
In spite of these limitations, I've found that running this process is a great way to cut through ambiguity and get a quarterly plan pretty quickly. It's my default tool when I need to run a planning process, and would recommend it to others who are just getting started with quarterly planning.
This post was made way better thanks to feedback from Antonio Verardi and Joe Orsini.